Encore

Because listening once, only to digital, is not enough.

Scope

This is a music app, inclined to be used by the general public. The project scope is to design a feature that allows the pre-purchase of an album.

Team

Alexandru Matei - UX Designer


Also thank you to all the people that participated in the research.

The Problem

Most of the pre-order features nowadays are separated from the ecosystem that we use. Take for example Spotify or Deezer, a place where you constantly listen to music but do not offer features to preorder albums to support the artists.

The Goal

Implement features in a portable streaming app so that you can benefit from ordering physical albums from the artist you love. 

My Role

Conduct research for the app feature

Responsabilities

All the things that follow my role: research, user flows, prototyping, designing wireframes and high fidelity prototypes, testing and so on.

Research summary

The research was interesting. Gathering data from the users helped me focus on user pain points and goals that users have in mind when approaching a product.


Primary and secondary research played an important role. Since the project is focused on the music of a Japanese artist, I had to take a look also on some statistics. I looked at the Japanese culture of music listening and was quite impressed that they purchase music (70% of the listeners in 2020) while only 15% go for streaming media like Spotify or Amazon Music.

From the primary research point of view, few listeners nowadays go for physical materials, comparing Europeans with Japanese people, since streaming services are much more at hand, and the only thing you need is a smartphone to enjoy the music.


I had the assumption that the whole market shifted to streaming media and apparently it applies to different regions around the globe differently. Certain markets like to buy physical products to support artists, others prefer the superior quality of the cd & vinyl (but are smaller in number).

One of the biggest things discovered during the research is the poor quality of the products that people are most afraid of.

User Story

Pain Points

User journey map—Amane

Goal: Pre-order album as physical product

User journey map—Cristian

Goal: Pre-order album with the power-user in mind

Paper Wireframes

The goal was to not reinvent the design that so many people are used to use when using their favorite music apps. The layout was kept simple just like Spotify’, Deezer’ and Tidal’.

Open prototype in new window — Encore.Wireframes

Wireframes

Usability testing findings

Hi-Fi Prototype

Open Prototype in new window — Encore.APP

Accessibility Considerations

What's next